Version

1.6

Polycount

0,7k

Submachine Gun Reaper

ITEM / WEAPON / SCIFI

last unity version: 5.5.0

Available at:



Description

This package contains the art pack "submachine gun reaper" with all the resources for using this weapon in your game. Including the model, a customizable material with next-gen shaders & textues(DX11 tessellation shader inside). Also includes a demoscene with several scripts (thanks to spoke) to make it work with the weapon control system. 



Features

v1.6

  • Fixed scene
  • Updated pack to  Unity 5.5.0

v 1.5

[MODEL]

. Weapon mesh: 0,7k tris


[MAPS/MATERIALS]

The package includes 2 new shader (update 1.5) with a next-gen material and the following textures (2048x & 1024x PSD included):

. Albedo/Main color

. Specular map

. Gloss map

. Reflection Mask

. Reflection cubemap

. Color Tint Mask

. Displacement heights

. Cavity map

. Occlusion map

. Translucency map

. Normal map


The following shaders are also included and are editable with ShaderForge.

. SuperShader Opaque (Generic next-gen opaque)

. DX11 Tessellation (SuperShader with tessellation)


[FX]

It is also important to use the vfx & sfx for a better result...

. Shot vFX

. Shot sFX

. Cartridge

. Smoke particle system


[CONTROL SYSTEM]

This is an art asset so the control system is a "free gift" in the package. It is provided as is, so we dont guarantee support for it. It includes: . Shot system

. Cartridge system

. Focus system

. Ammo counter

. Reload ammo


[SCENE]

Demoscene as seen in the webplayer & video-demo is also included with all the weapon control systems to make it work ingame. The platform is also included. 


Take Our Survey! What is Game Art for you?

Need support?

Use the contact form to request info & help. Just click the "?" icon.