About us

What is this page about?

Come here if you want to get some special content to take your project to the next level, with a bit of our help.

 

Art is about feeling...

For a good understanding when talking about art pieces you should think in terms of how they can make you feel that alternative realities might come true through them. We love to see our job as a way to tell great stories.

 

Who?

Developers team with special interest in realtime / game works with a big touch of fantasy and creativity.



Last activity

Space Colony: Factory

Was about time! ...for another cool sci-fi asset. Dlnk is releasing Colony Factory, an environment pack designed for building sci-fi structures & buildings. Interior, exterior and also top/down if you like it that way. Allows you to easy create your custom buildings with tons of modular grid snap prefabs. Check out Asset Store here!

Video recorded realtime using Unity 2018


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Platform City gets updated!

Demo produced with Unity 2018.3.8

Upgraded demoscene

For this asset demoscene has ben improved including TopDown Library  to make doors work properly. While the assets are not specifically crafted for top/down, are prepared and quite easy to work that way if required. Also there is a new robot character included free for testing.

The sky is the limit.

Since the asset got a big 50% discount couple weeks ago, the asset has become quite beloved into the unity store community. As allways you, the costumer, decides what assets will get more updates just by pruchasing it, since more sales into an asset means the asset will get more care from creator, and this is time for Platform City.

 

The asset is meant to design a (more or less) custom futuristic and clean city, colony base or similar. For it's first update is time to fly so the platform that creates base for the city is now suitable to be just floating in the sky. Can be combined with grounded parts or other floating platforms.

 

Rest of the assets works exactly the same way as usual, all prefabs for building are modular, combinable (as much as possible) and also grid sized to properly work with ProBuilder2 or just the normal grid snap.

 

Extended Asset info

Download from Unity Store


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