Asset Store

Nature Worlds Bundle
Asset Store · 28. March 2023
New bundle released! From Daelonik Artworks to Unity Asset Store comes Nature Bundle. Including 4 different biomes and over 900 prefabs, custom shaders, fxs, texture library, gaia biomes, etc. Its a great tool for creating unique environments for your game project.
Quick Update Round
Asset Store · 22. March 2023
Quick review of the last updated Unity assets at Daelonik Artworks: Neon City, Essential Terrain, Mediterranean Nature, Ancient Caverns.

Winter is not coming anymore
Asset Store · 02. March 2023
Winter Lands environment pack for Unity is now available at the Unity Asset Store. Check out details of the asset and it's creation.
The City is more Neon than ever!
Asset Store · 22. June 2021
Neon city unity environment asset featuring cyberpunk style got another update with many new stuff! More interior & exterior assets and new demoscene!

Space Base is actually outerspace!
Asset Store · 02. June 2021
Big update for unity asset: Space Base Pack. Now with new modular prefabs to build even more complex levels. Increasing prefab count up to 300 including also many new decoration elements and new pbr materials.
Space Colony 1.1
Asset Store · 10. May 2021
Big update for Space Colony asset with tons of new stuff to create a tool for building your own colony with Unity.

Alien Terrain for Unity updated!
Asset Store · 25. March 2021
New features for this environment pack available at Unity asset store. New trees & demo, Gaia ready now!
Lovecraft is at Unity Asset Store
Asset Store · 12. March 2021
Quick view for Lovecraft style environment available at Unity Asset Store.

Essential Terrain Big Update 1.3
Asset Store · 17. February 2021
Essential Terrain gets big update with several improvements for previous material and also including gaia support and new prefabs with cliffs, trees, plants, decoration, etc. All included in the new playable demoscene.
Mediterranean updated!
Asset Store · 14. January 2021
Mediterranean nature pack gets its first big update improving the terrain design capabilities with new prefabs and upgrading old ones.

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