Ancient Caverns  (AC)


last unity version: 2019

pipeline: SRP (Default) / HDRP (Downloadable) / URP (Downloadable)


With Ancient Caverns you find a complete tool for your natural underground environment. It comes with over 180 prefabs including different big blocks to create custom rooms and also premade rooms to make it easier. Just add different details from rocks to stalactites, manmade stuff, candles, fungus, etc. Blocks are made to fit among them with a few clicks. You can also use it as FPS or Top/Down environment since rooms are made of separate pieces so you can remove roofs whenever you want.

Render Pipelines

Ancient Caverns works on SRP by default. If you're using another pipeline follow these steps:

  1. Import asset from Asset Store.
  2. Download and import incremental download for your pipeline.

[TIPS for pipeline update]

  • Import dependencies only when using SRP.
  • When using any pipeline the custom shaders from other pipelines won't work as intended.
  • Any issue with custom shaders check updated version here [dlnk Shader Library]
  • It is recommended when first time using the asset to import in a blank project to check out everything works properly.

update 1.0.x

UPDATE 1.0.5

  • HDRP additional upgrade pack available Unity 2020.3 or above
  • URP additional upgrade pack available Unity 2019.4 or above
  • updated HDRP & URP shaders
  • updated HDRP & URP scenes

UPDATE 1.0.4

  • Updated to Unity 2019.4.35
  • New LODs for all mesh prefabs (2/3 Levels of detail)
  • Prefab variants with many submeshes combined into single mesh

UPDATE 1.0.1

  • Updated Unity version 2017.3.1
  • Included 4k detail textures
  • Updated special refraction shader
  • Updated particle textures

version 1.0



  • Blocks (60)
    • Carved (5)
  • Details (6)
    • Fungus (29)
    • Gem Rocks (16)
    • Wood Structure (11)
  • Essential Rooms (24)
  • Luminaria (11)
  • Particles (6)
  • Rocks (7)
  • Stalactites (11)


The pack contains simple meshes that can be used in almost every platform. Anyway you have to take into account the level of detail that this rocky environment requires complex meshes between 1k to 5k for each piece (depending on size). Using Oclusion Culling is recommended.



Several texture sheets for the base included. All unique (non-tileable) textures are 4k sized. Some of the textures included are not used but can work for you if some customization needed.



There is a demoscene included (the one used for advertising) where almost all prefabs are used. Chech it out to get an idea on how to properly use the different elements in a scene.

Additional Features

This pack includes some extra stuff for free to complete the ambience in your environment. This material is not under support for this pack although you should report any issue you find here.


Dlnk additional assets:

- Basic effects textures

- Custom shaders (ShaderForge compatible)

* TOP DOWN FRIENDLY: This pack is meant to be able for using it in Top/Down mode while is not pre-set for this purpose. Roofs are different pieces from the rest of the blocks so they can be removed manually as shown in the images below.

** WARNING: If you find any issues with missing or failing scripts relating to Post Processing Stack (Camera FXs) just import the asset from Unity Essentials here. (Cameras are setted up to work using it)

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