Version

1.0

AssetCount

186

Ancient Caverns  (AC)

ENVIRONMENT ASSET PACK

last unity version: 5.6.3p2

Available at:



Description

With Ancient Caverns you find a complete tool for your natural underground environment. It comes with over 180 prefabs including different big blocks to create custom rooms and also premade rooms to make it easier. Just add different details from rocks to stalactites, manmade stuff, candles, fungus, etc. Blocks are made to fit among them with a few clicks. You can also use it as FPS or Top/Down environment since rooms are made of separate pieces so you can remove roofs whenever you want.


version 1.0



Features

[PREFAB LIST]

  • Blocks (60)
    • Carved (5)
  • Details (6)
    • Fungus (29)
    • Gem Rocks (16)
    • Wood Structure (11)
  • Essential Rooms (24)
  • Luminaria (11)
  • Particles (6)
  • Rocks (7)
  • Stalactites (11)

[MESH]

The pack contains simple meshes that can be used in almost every platform. Anyway you have to take into account the level of detail that this rocky environment requires complex meshes between 1k to 5k for each piece (depending on size). Using Oclusion Culling is recommended.

 

[TEXTURES]

Several texture sheets for the base included. All unique (non-tileable) textures are 4k sized. Some of the textures included are not used but can work for you if some customization needed.

 

[DEMOSCENE]

There is a demoscene included (the one used for advertising) where almost all prefabs are used. Chech it out to get an idea on how to properly use the different elements in a scene.


Additional Features

This pack includes some extra stuff for free to complete the ambience in your environment. This material is not under support for this pack although you should report any issue you find here.

 

Dlnk additional assets:

- Basic effects textures

- Custom shaders (ShaderForge compatible)

* TOP DOWN FRIENDLY: This pack is meant to be able for using it in Top/Down mode while is not pre-set for this purpose. Roofs are different pieces from the rest of the blocks so they can be removed manually as shown in the images below.


** WARNING: If you find any issues with missing or failing scripts relating to Post Processing Stack (Camera FXs) just import the asset from Unity Essentials here. (Cameras are setted up to work using it)


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