SciFi Platform City (PLC)
ENVIRONMENT ASSET PACK
last unity version: 2019.2.6f1
With SciFi Platform City you get a tool to create futuristic cities with different levels in a modular workflow. It comes with near 140 prefabs including different blocks to create exteriors & interiors and also elevations & floating platforms to make it spicy. Just add different details from electronics, furniture, etc. Blocks are made to fit among them with a few clicks. You can also use it as FPS or Top/Down environment since rooms are made of separate pieces so you can remove roofs whenever you want. Finally includes high quality materials that allow a high level of customization for the final lookup.
Update under asset store review (Not available yet)
[WASD] (arrows) movement
[Space] Jump / fly
[E] Open door
** WARNING: If you find any issues with missing or failing scripts relating to Post Processing Stack (Camera FXs) just import the asset from Unity Essentials here. (Cameras are setted up to work using it)
The pack contains simple meshes that can be used in almost every platform. Anyway using Oclusion Culling is recommended for better performance since a complex environment coud use hundreds of prefabs.
Several texture sheets for the base included. All textures are tileable & 4k sized. Some of the textures included are not used but can work for you if some customization needed. Also materials are customizable. Meshes includes several material so you can choose the final style of any piece.
There is a demoscene included (the one used for advertising) where almost all prefabs are used. Chech it out to get an idea on how to properly use the different elements in a scene.
This pack includes some extra stuff for free to complete the ambience in your environment. This material is not under support for this pack although you should report any issue you find here.
Dlnk additional assets:
- Essential Terrain Pack (5 prefabs)
- Custom shaders (ShaderForge compatible)
* TOP DOWN FRIENDLY: This pack is meant to be able for using it in Top/Down mode while is not pre-set for this purpose. Roofs are different pieces from the rest of the blocks so they can be removed manually.
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