Version

1.0.1

AssetCount

448

Myst Village Pack  (MV)

ENVIRONMENT ASSET PACK

last unity version: 5.6.0

Available at:



Description

Myst Village is an environment art pack inspired in lovecraftian stories. Can be combined with other packs and environment assets to create terror stories, fantasy coastal environments, etc being able to be used both in Top/Down or First/Third person camera games.
With near to 450 prefabs this pack includes all you need to create a "myst village" with complete buildings, pre-built rooms, floors, roofs and a big bunch of different pieces to combine or modify the existing ones using only Unity. To add more fun you can choose from material library to modify the existing prefabs easily.

In order to make things easy, a playable demoscene is included in the pack for a better testing experience.

There are also a lot of free content included in the pack to spice up the demoscenes.

Demonstration video

Test Character: Sea Princess Mahia

 

This video has been recorded with: Intel i7 3.6GHz / Nvidia GeForce 970 / Windows 7 / DirectX 11 / Unity 5.3

Gallery



Features

v 1.0

[Prefabs]

In this pack there are three kind of prefabs:

  • Buildings: Complete buildings with top/down control scripts
    • Big House
    • Coastal House (2x)
    • Guard House
    • Tall House
    • Town Gate (2x)
  • Building Advanced: House pre-built pieces
    • Floors (8x)
    • Misc (5x)
    • Roofs (18x)
    • Rooms (37x)
    • Walls (43x)
  • Building Assets: Basic building assets
    • Arcs (8x)
    • Base Wood (121x)
    • Doors (12x)
    • Fence (14x)
    • Floor (29x)
    • Misc (8x)
    • Pillars (11x)
    • Roof (17x)
    • Stairs (11x)
    • Wall Block (31)
    • Wall Door (12x)
    • Wall Window (19x)
    • Window (26x)
  • Active Elements: Interactive props
    • Doors (8x)
    • Top Down controls

 

[Demoscenes]

ETP includes 3 main demo-scenes for free:

  • [Demo Myst Village] Main demo-scene using most of the assets
  • [Demo Assets 1.0] Secondary demo with special materials
  • [Test Scene] Material & shader test demo

All assets used in any demoscene that are not listed in the prefab folder are free included content. You are free to use this content but does not include support. Anycase if you find any troubles you can leave feedback in the support form.

 

 

 

[dlnk Texture Library]

Most of the textures used in this pack are 2k sized. Textures in this new library are unique created from real hdr photos and ready to work under PBS environment.

The textures included are the following:

  • Basics
    • Masks
    • Noise
  • Construction
    • Bricks
    • Plaster
    • Tiles
  • Fxs
    • Skies
  • Manmade
    • Cuir
    • Metal
    • Wood
  • Nature
    • Ground
    • Rocks
    • Water
    • Wood

 

[dlnk Shader Library]

Also included in this pack you'll find the shader pack (Shader Forge compatible) with more than 20 custom shaders to achieve better material effects. All shaders include fallback to standard shader to avoid serious issues on low end platforms. Most of them work on deferred for a better performance.

  • Basics
    • PBR Basic
    • PBR Simple
  • Advanced
    • PBR Advanced
    • PBR Advanced Opaque
    • PBR Top Bottom
    • PBR Top Bottom Cheap
    • PBR Top Bottom Simple
    • Water Foam
    • Water Fx
    • Water Fx 2
  • Complex
    • Old Relief (deprecated)
    • Old Water Moving (deprecated)
    • PBR Opaque Tessellation
    • PBR Opaque Tessellation Cheap
    • Relief Cheap
    • Relief Complex
    • Relief Top Bottom
    • Water Foam Tessellation
    • Water Fx Tessellation
  • Special
    • Shadow Pass

 

[dlnk Script Library]

This library includes a growing bunch of useful scripts to make your scenes work better and includes some simple tools for free. This is an art pack so script stuff is not under support. Anyway, as previously said, if you find any troubles you can leave feedback in the support form.

 

Special mention in this pack for the Top/Down Control Scripts library wich will able you to control the active view of the different floors in buildings while using top down camera.

In this library are included the following scripts:

  • Scene Control: Used to manage main scene details such as player, hotkeys, ui, cameras, etc.
  • Town Manager: Manage all buildings in scene in a single script and change detail levels local or global.
  • Building Control: Used to set up floor divisions of a building.
  • Building Trigger: Used to set triggers for moving from one floor to another
  • Push Trigger: It moves or rotates an object using trigger & hotkey to start event. Used for active doors.

 

[Other free included content]

In order to create a great looking demoscene for testing purposes you can find a lot of "extra stuff" included in the pack. Special mention for the following:

 

  • Sea Princes Character (Lite Version): Includes only low lod and basic animations.
  • Essential Terrain pack: 7x terrain assets from this pack
  • DLNK Source: Some demo & showroom material
  • Standard Assets: If you find trouble with this assets try reimport them from the unity's original.
    • Cameras
    • Character Controllers
    • Cross Platform Input
    • Effects
    • Fonts


As owner of this product you can use this environment pack in your projects with all the "free included content" such as dlnk libraries, test characters, etc while the project included in a game or serious game. The resell of this content or part of it is not allowed.


* Enlighten is an amazing realtime GI system but sadly It needs some time for radiosity calculations. If your scene shows up black, don’t worry, just wait until the Enlighten progress bar finish. (the blue one bottom right) 
** Character Sea Princess is not licensed under this pack and It has been included only for demo purposes. It is included as it is. DLNK declines all responsibility for the character in this pack as long as it is not part of the main asset. 
*** It is common to get warnings on material preview. That's kind of a glitch from custom shaders. It dissapairs when you import Shader Forge in your project. Its not relevant anycase.

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